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Space marine fallout 4
Space marine fallout 4






She must still be seriously demented if she thinks she can say "Spread the word. Desdemona's life expectancy has just gone up by a half second. Ok, so there are not 3 guys, there's only two. They use an old engine and the story/choice tree seems also like in Fall out 3 or New Vegas, i still enjoyed the game though, it had less bugs than F3 or FNV. That is stupid i am not an enemy of the brotherhood, but that is bethesda, they seem incapable of making notice of the choices i made, Joining the brotherhood, as a novice, i was the general of the minute men already. Siding with the Minutemen and using them to destroy the Institute locks you out of certain Brotherhood, Railroad and (naturally) Institute quests. Will wait for the goty edition to play all the DLC quests.ĭid not build any special weapon modifications, my build was completely sneaky and i 3.5 to 4 times the damage if i was not spotted. I had a bug that when i sided with the minute men i could not finish my brotherhood quests, no problem with the railroad ones. Shadow Captain Edithae wrote: Siding with the Minutemen lets you maintain a delicate peace between the three factions.įinished the game on PS4, had to to do all story routes for all the trophies, when i returned to normal play i continued the save with the minute men as the other factions are kind of dicks.








Space marine fallout 4